Revamped Resident Evil 4 Set to Thrill Apple Users This Winter

  • Jared McKenzie
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Revamped Resident Evil 4 Set to Thrill Apple Users This Winter

Capcom, soon after launching Resident Evil Village for all supported platforms, has confirmed that the popular Resident Evil 4 will be making its appearance on iPhones, iPads, and Macs come December 20. As with its predecessor, the 2005-era 3rd-person survival horror remake will be optimized using Apple’s MetalFX upscaling technology. This parallels the function of NVIDIA’s DLSS and AMD’s FSR, both designed to enhance performance.

The release of Capcom's renowned Resident Evil™ 4 on the latest Apple devices will take place on December 20, 2023. The game will be playable on hand-held devices such as the iPhone 15 Pro and iPhone 15 Pro Max, allowing users the thrilling experience of a cutting-edge survival horror title at their fingertips. Fans can also enjoy this game on iPads and Macs fitted with an M1 chip or later models. The game’s exciting DLC, Separate Ways, which features Ada Wong on a secret mission, will be launched concurrently with the main game and offers a host of innovative game mechanics.

Like for Resident Evil Village, Capcom may offer a discount on Resident Evil 4 for a short duration, giving early purchasers the opportunity to revel in the same setting and ambiance on a more compact screen. As outlined in Capcom’s announcement, only those iPhones, specifically iPhone 15 Pro and iPhone 15 Pro Max, equipped with Apple’s A17 Pro, will have the capacity to run the game efficiently. For iPads, only those with an M1 and M2 chip can run this game.

Capcom assured performance will not be an issue for Resident Evil 4 on iPhone, iPad, and Mac, and cites the seamless performance of Resident Evil Village on iPhone 15 Pro and iPhone 15 Pro Max, even at similar graphics settings as on a PC. The game can operate at 60FPS at Full HD+ resolution, although not all visual options can be maximized for smooth gameplay. On an M2 iPad Pro, the game had a remarkable performance even at the 2732 x 2048 resolution, with all graphics settings fully maxed out.

Capcom however noted that the M2 iPad Pro version should have 16GB of unified RAM to effectively run Resident Evil 4, given that Resident Evil Village used 11GB of VRAM when all settings were maxed out. Capcom is optimistic about similar performance levels for Resident Evil 4, as it too was developed on the proprietary RE Engine, allowing breathtaking visuals and efficient optimization on diverse hardware setups.

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